A few days ago, Valve debuted a new feature, allowing modders to charge for Skyrim mods through Steam. The PC gaming community was… upset. Thankfully, Bethesda has changed its mind, announcing that it will no longer charge for mods due to gamer backlash, but it really wasn’t that bad of an idea. The most dramatic voices in PC gaming argue that paid mods would kill the very spirit of the modding community, and that Valve has ‘turned evil.’ Plenty of people stop short of that, but are very unhappy all the same. Yesterday, Gabe Newell, Valve CEO, did an open Q&A...
Read the full article: Why Steam’s Paid Mods Would Have Been the Future of Community Content
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