I should start by announcing that I’m not a fan of the recent alteration to the modding policy by Valve. Thankfully, Skyrim mods are no longer for sale, because drastically changing a thriving modding community into a monetized marketplace would have undermined the very essence of community tools, forcing what are essentially amateur developers into an unknown, unprepared for, and untested system at the behest of a major developer. The argument doesn’t stem from the belief that all mods should be free, all the time. They shouldn’t; the surge in support across the wider modding community confirms this, and that we, as...
Read the full article: Steam’s Paid Mods Would Have Been Terrible for Gaming
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